Skills2Learn Methodology

E-Learning Methodology

To deliver an e-learning, virtual reality or multimedia solution that achieves its goals to a high standard with a minimum of fuss, we have developed a working practice that has served us well over the years. This process not only delivers quality end results but also helps create and maintain a strong working partnership. We use a number of techniques to ensure this:

  • We produce solutions using a proven systems approach and sound project management procedures.
  • Clients (stakeholders) are required to sign off all main stages in the design, development, and production process.
  • We use only highly skilled and experienced staff in our projects.
  • All our solutions are produced in-house.
  • Extensive testing procedures ensure the end product is fit for purpose.

Our methodology is outlined in more detail here.

The Pre-Development Stage

Training Needs Analysis

We begin by listening, not talking; you tell us about your training needs, and we take the time to understand your company, the training required, its aims and objectives.

Project Definition and Plan (PDP)

After the initial discussions and when we feel that we have understood your needs completely and possibly offered some suggestions of our own, we will produce a Project Definition Plan (PDP) which contains the deliverables and a high level overview of the programme. The purpose of this document is that it ensures that there is a common vision of the final product and provides detailed information regarding number of man days, timescales, risk analysis, budgets and payment schedules.

Elearning MethodologyTraining Needs Analysis

Detailed Design Document

Upon the agreement of the PDP we create a design and specification document. This document outlines how the programme will look and the functionality contained within it. We provide you with creative layout designs based on your company branding that aim to be eye-catching as well as functional. The Design Document also covers what assets are to be used (3D, Audio, Video etc.); how the programme is navigated; the type of assessment required; any technical considerations and any other editorial guidelines or conventions.

The Development Stage

Prototype Development

By using a systematic approach to development it ensures that the programmes we produce are focused to the target audience and provide a truly interactive experience. Our policy is to create one fully interactive module or section of the programme which requires reviewing and sign off before the remaining content is completed. This method ensures that the programme is on the right track and the common vision is shared.

Instructional Design

Skills2Learn’s Instructional Designers are highly qualified and create a programme structure based on your needs. By working closely with your subject matter expert (SME) they assess the learning objectives required and how they can be achieved. They also provide the best methods of evaluating the success of the programme and how it can be measured through assessment or interactive scenarios.

Asset Creation and Programme Development

The design and development team at Skills2Learn can create any type of asset whether 2D or 3D graphics, animation, interactivity or audio and video. Working in conjunction with the Instructional Designers and the SME, our team produces content rich media that satisfies the needs of the programme. We also take into consideration any technical limitations that you may have and strive to make sure ultimate performance is achieved on any platform.

Elearning Instructional DesignElearning Testing

The Post-Development Stage

In-House Testing

Throughout the development of the programme Skills2Learn carry out a number of testing procedures to ensure that the programme is functioning correctly.

Alpha Testing

This stage of the testing is carried out by both Skills2Learn and the client. This is required to ensure that the content of the programme is correct and matches the Instructional Designers scripts and that the programme functions correctly. The programmers will carry out any necessary corrections and a beta version of the package can then be produced.

When testing your programme we recommend that you:

  • Pilot the programme on a representative sample of the target audience
  • Obtain feedback from users
  • Establish critical success factors for the programme and measure the feedback against these factors during production and after release.

Beta Testing

The final stage of testing is the Beta version. This version will have and corrections from the alpha phase completed and will again be tested by both Skills2Learn and the client. Upon completion of this testing a final version is prepared for approval.

Final Testing and Acceptance

At this point there should be only minor changes to the programme. Once these have been ironed out the programme is approved and made ready for distribution.

Maintenance

Many of our clients need their programmes to be easily updateable. Our designs make sure future maintenance is easy and relatively inexpensive.